"Requested_prod_id","Requested_GTIN(EAN/UPC)","Requested_Icecat_id","ErrorMessage","Supplier","Prod_id","Icecat_id","GTIN(EAN/UPC)","Category","CatId","ProductFamily","ProductSeries","Model","Updated","Quality","On_Market","Product_Views","HighPic","HighPic Resolution","LowPic","Pic500x500","ThumbPic","Folder_PDF","Folder_Manual_PDF","ProductTitle","ShortDesc","ShortSummaryDescription","LongSummaryDescription","LongDesc","ProductGallery","ProductGallery Resolution","ProductGallery ExpirationDate","360","EU Energy Label","EU Product Fiche","PDF","Video/mp4","Other Multimedia","ProductMultimediaObject ExpirationDate","ReasonsToBuy","Spec 1","Spec 2","Spec 3","Spec 4","Spec 5","Spec 6","Spec 7","Spec 8","Spec 9","Spec 10","Spec 11","Spec 12","Spec 13" "","","130108","","CLUB3D","CGNX-G668TVD","130108","","Graphics Cards","170","","","GF PC6600GT 128MB DDR","20190404043847","ICECAT","1","99102","https://images.icecat.biz/img/norm/high/130108.jpg","207x150","https://images.icecat.biz/img/norm/low/130108.jpg","https://images.icecat.biz/img/gallery_mediums/img_130108_medium_1480685544_0107_2323.jpg","https://images.icecat.biz/thumbs/130108.jpg","","","CLUB3D GF PC6600GT 128MB DDR GDDR3","GF PC6600GT 128MB DDR PCI-E DVI","CLUB3D GF PC6600GT 128MB DDR, GDDR3, 2048 x 1536 pixels, PCI","CLUB3D GF PC6600GT 128MB DDR. Graphics card memory type: GDDR3. Maximum resolution: 2048 x 1536 pixels. Interface type: PCI","Supercharge your gaming with the power of an NVIDIA GeForce 6600 GPU. The NVIDIA® GeForce™ 6600 GPUs deliver best-in-class performance and advanced visual effects for next-generation games. The only GPU in its class with support for Microsoft® DirectX® 9.0 Shader Model 3. \r\n\r\nCineFX™ 3.0 Shading Architecture\r\nVertex Shaders \r\n- Support for Microsoft® DirectX® 9.0 \r\n- Vertex Shader 3.0 \r\n- Displacement mapping \r\n- Geometry instancing \r\n- Infinite length vertex programs\r\nPixel Shaders \r\n- Support for DirectX 9.0 Pixel Shader 3.0 \r\n- Full pixel branching support \r\n- Support for Multiple Render Targets (MRTs) \r\n- Infinite length pixel programs \r\nNext-Generation Texture Engine \r\n- Up to 16 textures per rendering pass \r\n- Support for 16-bit floating point format and 32-bit floating point format \r\n- Support for non-power of two textures \r\n- Support for sRGB texture format for gamma textures \r\n- DirectX and S3TC texture compression \r\nFull 128-bit studio-quality, floating point precision through the entire rendering pipeline with native hardware support for 32bpp, 64bpp, and 128bpp rendering modes\r\n\r\n64-Bit Texture Filtering and Blending\r\nFull floating point support throughout entire pipeline \r\nFloating point filtering improves the quality of images in motion \r\nFloating point texturing drives new levels of clarity and image detail \r\nFloating point frame buffer blending gives detail to special effects like motion blur and explosions \r\n\r\nIntellisample™ 3.0 Technology\r\n- Advanced 16x anisotropic filtering \r\n- Blistering-fast antialiasing and compression performance \r\n- New rotated-grid antialiasing removes jagged edges for incredible edge quality \r\n- Support for advanced lossless compression algorithms for color, texture, and z-data at even higher resolutions and frame rates \r\n- Fast z-clear \r\n- High-resolution compression technology (HCT) increases performance at higher resolutions through advances in compression technology \r\n\r\nUltraShadow II Technology\r\nDesigned to enhance the performance of shadow-intensive games, like id software’s Doom III \r\n\r\nAdvanced Engineering\r\nDesigned for PCI Express x16 \r\nDesigned for high-speed GDDR3 memory \r\nAdvanced thermal management and thermal monitoring \r\n\r\nAdvanced Video and Display Functionality\r\nDedicated on-chip video processor \r\nMPEG video encode and decode \r\nWMV9 decode acceleration \r\nAdvanced adaptive de-interlacing \r\nHigh-quality video scaling and filtering \r\nDVD and HDTV-ready MPEG-2 decoding up to 1920x1080i resolutions \r\n3-comp out, HDTV break-out cable included\r\nDual integrated 400 MHz RAMDACs for display resolutions up to and including 2048 × 1536 at 85Hz \r\nDual DVO ports for interfacing to external TMDS transmitters and external TV encoders \r\nMicrosoft® Video Mixing Renderer (VMR) supports multiple video windows with full video quality and features in each window \r\nFull NVIDIA® nView™ multi-display technology capability \r\n\r\nNVIDIA® Digital Vibrance Control™ (DVC) 3.0 Technology\r\n- Color controls \r\n- Image sharpening controls ","https://images.icecat.biz/img/norm/high/130108.jpg","207x150","","","","","","","","","","Processor","Maximum resolution: 2048 x 1536 pixels","Processor front side bus: 500 MHz","Memory","Graphics card memory type: GDDR3","Ports & interfaces","Interface type: PCI","System requirements","Minimum system requirements: Intel Pentium or AMD Athlon or compatible\n128MB of system memory\nMainboard with free x16 PCIe slot\nCD-ROM drive for software installation\n350Watt or greater Power Supply","Other features","Mac compatibility: No","Compatible operating systems: Windows XP \nWindows 2000 \nLinux","Compatible products: x16 PCIe"