"Requested_prod_id","Requested_GTIN(EAN/UPC)","Requested_Icecat_id","ErrorMessage","Supplier","Prod_id","Icecat_id","GTIN(EAN/UPC)","Category","CatId","ProductFamily","ProductSeries","Model","Updated","Quality","On_Market","Product_Views","HighPic","HighPic Resolution","LowPic","Pic500x500","ThumbPic","Folder_PDF","Folder_Manual_PDF","ProductTitle","ShortDesc","ShortSummaryDescription","LongSummaryDescription","LongDesc","ProductGallery","ProductGallery Resolution","ProductGallery ExpirationDate","360","EU Energy Label","EU Product Fiche","PDF","Video/mp4","Other Multimedia","ProductMultimediaObject ExpirationDate","ReasonsToBuy","Spec 1","Spec 2","Spec 3","Spec 4","Spec 5","Spec 6","Spec 7","Spec 8","Spec 9","Spec 10","Spec 11","Spec 12","Spec 13","Spec 14","Spec 15","Spec 16","Spec 17","Spec 18","Spec 19","Spec 20","Spec 21","Spec 22" "","","448619","","CLUB3D","CGNX-X792","448619","","Graphics Cards","170","","","nVidia GeForce 7900GTX","20221021101432","ICECAT","1","61389","https://images.icecat.biz/img/norm/high/448619-5050.jpg","3250x2350","https://images.icecat.biz/img/norm/low/448619-5050.jpg","https://images.icecat.biz/img/gallery_mediums/img_448619_medium_1480928340_4557_26509.jpg","https://images.icecat.biz/thumbs/448619.jpg","","","CLUB3D nVidia GeForce 7900GTX GDDR3","GeForce 7900GTX, 16x PCI-E, 512MB GDDR3, 256Bit, ,2xDVI.","CLUB3D nVidia GeForce 7900GTX, GDDR3, 256 bit, 1600 MHz, 2048 x 1536 pixels","CLUB3D nVidia GeForce 7900GTX. Processor frequency: 650 MHz. Graphics card memory type: GDDR3, Memory bus: 256 bit, Memory clock speed: 1600 MHz. Maximum resolution: 2048 x 1536 pixels. DirectX version: 9.0, OpenGL version: 2.0, Dual Link DVI","The Club 3D 7900GTX is designed for ultra-realistic game experiences on the highest resolutions. Club 3D is using the latest and fastest GeForce 7900 GPU technology, to create the ultimate gaming hardware for you.\r\n\r\n- NVIDIA® CineFX™ 4.0 Shading Architecture\r\n- Vertex Shaders\r\n- Support for Microsoft DirectX 9.0 Vertex Shader 3.0\r\n- Displacement mapping\r\n- Geometry instancing\r\n- Infinite length vertex programs\r\n- Pixel Shaders\r\n- Support for DirectX 9.0 Pixel Shader 3.0\r\n- Full pixel branching support\r\n- Support for Multiple Render Targets (MRTs)\r\n- Infinite length pixel programs\r\n- Next-Generation Texture Engine\r\n- Accelerated texture access\r\n- Up to 16 textures per rendering pass\r\n- Support for 16-bit floating point format and 32-bit floating point format\r\n- Support for non-power of two textures\r\n- Support for sRGB texture format for gamma textures\r\n- DirectX and S3TC texture compression\r\n- Full 128-bit studio-quality floating point precision through the entire rendering pipeline with native hardware support for 32bpp, 64bpp, and 128bpp rendering modes","https://images.icecat.biz/img/norm/high/448619-5050.jpg","3250x2350","","","","","","","","","","Processor","Maximum resolution: 2048 x 1536 pixels","Processor frequency: 650 MHz","Graphics card RAMDAC: 400 MHz","Memory","Graphics card memory type: GDDR3","Memory bus: 256 bit","Memory clock speed: 1600 MHz","Performance","DirectX version: 9.0","Shader model version: 3.0","OpenGL version: 2.0","Dual Link DVI: Yes","Full HD: Yes","System requirements","Minimum processor: Intel Pentium / AMD Athlon","Minimum RAM: 128 MB","Other features","Mac compatibility: No","Compatible operating systems: Windows XP \nWindows MCE \nWindows 2000 \nWindows ME\nWindows XP 64 \nLinux","Ports & interfaces","I/O ports: 2 DVI-I\nS-video\ncvbs"