"Requested_prod_id","Requested_GTIN(EAN/UPC)","Requested_Icecat_id","ErrorMessage","Supplier","Prod_id","Icecat_id","GTIN(EAN/UPC)","Category","CatId","ProductFamily","ProductSeries","Model","Updated","Quality","On_Market","Product_Views","HighPic","HighPic Resolution","LowPic","Pic500x500","ThumbPic","Folder_PDF","Folder_Manual_PDF","ProductTitle","ShortDesc","ShortSummaryDescription","LongSummaryDescription","LongDesc","ProductGallery","ProductGallery Resolution","ProductGallery ExpirationDate","360","EU Energy Label","EU Product Fiche","PDF","Video/mp4","Other Multimedia","ProductMultimediaObject ExpirationDate","ReasonsToBuy","Spec 1","Spec 2","Spec 3","Spec 4","Spec 5","Spec 6","Spec 7","Spec 8","Spec 9","Spec 10","Spec 11","Spec 12","Spec 13","Spec 14","Spec 15","Spec 16","Spec 17","Spec 18","Spec 19","Spec 20","Spec 21","Spec 22","Spec 23","Spec 24","Spec 25","Spec 26" "","","468646","","CLUB3D","CGNX-X795","468646","","Graphics Cards","170","","","GeForce 7950GX2","20221021101432","ICECAT","1","67990","https://images.icecat.biz/img/norm/high/468646-9096.jpg","2350x2350","https://images.icecat.biz/img/norm/low/468646-9096.jpg","https://images.icecat.biz/img/gallery_mediums/img_468646_medium_1480930908_8226_26509.jpg","https://images.icecat.biz/thumbs/468646.jpg","","","CLUB3D GeForce 7950GX2 GeForce 7950 1 GB GDDR3","GeForce 7950GX2, 1024MB DDR3, DUAL DVI, TV-out, HDTV","CLUB3D GeForce 7950GX2, GeForce 7950, 1 GB, GDDR3, 512, 32, 1200 MHz, 2048 x 1536 pixels","CLUB3D GeForce 7950GX2. Graphics processor: GeForce 7950, Processor frequency: 500 MHz. Discrete graphics card memory: 1 GB, Graphics card memory type: GDDR3, Memory bus: 512, 32, Memory clock speed: 1200 MHz. Maximum resolution: 2048 x 1536 pixels. DirectX version: 9.0c, OpenGL version: 2.0, Dual Link DVI","NVIDIA® CineFX™ 4.0 Shading Architecture\r\n- Vertex Shaders\r\n- Support for Microsoft DirectX 9.0 Vertex Shader 3.0\r\n- Displacement mapping\r\n- Geometry instancing\r\n- Infinite length vertex programs\r\n- Pixel Shaders\r\n- Support for DirectX 9.0 Pixel Shader 3.0\r\n- Full pixel branching support\r\n- Support for Multiple Render Targets (MRTs)\r\n- Infinite length pixel programs\r\n- Next-Generation Texture Engine\r\n- Accelerated texture access\r\n- Up to 16 textures per rendering pass\r\n- Support for 16-bit floating point format and 32-bit floating point format\r\n- Support for non-power of two textures\r\n- Support for sRGB texture format for gamma textures\r\n- DirectX and S3TC texture compression\r\n- Full 128-bit studio-quality floating point precision through the entire rendering pipeline with native hardware support for 32bpp, 64bpp, and 128bpp rendering modes\r\n\r\n64-Bit Texture Filtering and Blending\r\n- Full floating point support throughout entire pipeline\r\n- Floating point filtering improves the quality of images in motion\r\n- Floating point texturing drives new levels of clarity and image detail\r\n- Floating point frame buffer blending gives detail to special effects like motion blur and explosions\r\n\r\nNVIDIA® Intellisample™ 4.0 Technology\r\n- Advanced 16x anisotropic filtering (with up to 128 Taps)\r\n- Blistering-fast antialiasing and compression performance\r\n- Transparent multisampling and\r\ntransparent supersampling modes boost antialiasing quality to new levels\r\n- Gamma-adjusted rotated-grid antialiasing removes jagged edges for incredible image quality\r\n- Support for normal map compression\r\n- Support for advanced lossless compression algorithms for color, texture, and z-data at even higher resolutions and frame rates\r\n- Fast z-clear\r\n\r\nNVIDIA® UltraShadow™ II Technology\r\n- Designed to enhance the performance of shadow-intensive games\r\n\r\nNVIDIA® SLI™ Technology\r\n- Patented hardware and software\r\ntechnology allows two VGAs to run in parallel to scale performance\r\n- Scales performance on over 60 top PC games and applications. Check NVIDIA website for compliant display driver and mainboards.\r\n\r\nNVIDIA® PureVideo™ Technology\r\n- Adaptable programmable video processor\r\n- High-definition MPEG-2 and WMV9 hardware acceleration\r\n- Spatial-temporal de-interlacing\r\n- Inverse 2:2 and 3:2 pull-down (Inverse Telecine)\r\n- 4-tap horizontal, 5-tap vertical scaling\r\n- Overlay color temperature correction\r\n- Microsoft® Video Mixing Renderer (VMR) supports multiple video windows with full video quality and features in each window\r\n- Integrated HDTV output\r\n\r\nComposited Desktop Hardware Engine\r\n- Video post-processing\r\n- Real time desktop compositing\r\n- Accelerated antialiased text rendering\r\n- Pixel shader driven special effects and animation technology capability\r\n\r\nAdvanced Display Functionality\r\n- Dual integrated 400MHz RAMDACs for display resolutions up to and including 2048x1536 at 85Hz\r\n- Dual DVO ports for interfacing to external TMDS transmitters and external TV encoders\r\n- Full NVIDIA® nView® multi-display technology capability\r\n\r\nAdvanced Engineering\r\n- Designed for PCI Express x16\r\n- Designed for high-speed GDDR3 memory\r\n\r\nNVIDIA® Digital Vibrance Control™ (DVC) 3.0 Technology\r\n- DVC color controls\r\n- DVC image sharpening controls\r\n\r\nAPI Support\r\n- Complete DirectX support, including the latest version of Microsoft DirectX 9.0 Shader Model 3.0\r\n- Full OpenGL support, including OpenGL 2.0","https://images.icecat.biz/img/norm/high/468646-9096.jpg","2350x2350","","","","","","","","","","Processor","Graphics processor: GeForce 7950","Maximum resolution: 2048 x 1536 pixels","Processor frequency: 500 MHz","Memory","Discrete graphics card memory: 1 GB","Graphics card memory type: GDDR3","Memory bus: 512, 32","Memory clock speed: 1200 MHz","Ports & interfaces","Dual VGA: No","Performance","TV tuner integrated: No","DirectX version: 9.0c","Shader model version: 3.0","OpenGL version: 2.0","Dual Link DVI: Yes","Full HD: Yes","System requirements","Minimum processor: Pentium/ Athlon","Minimum RAM: 128 MB","Other features","Mac compatibility: No","Compatible operating systems: Windows 2000\nWindows XP","Ports & interfaces","I/O ports: 2x DVI\nS-Video"