- - GDDR3
- - 2560 x 1600 pixels 256 bit 1380 MHz
- - OpenGL version: 2.0
Radeon X1950PRO - PCI-E, 512MB, GDDR3
Shader Technology
- Support for Microsoft® DirectX® 9.0 programmable vertex and pixel shaders in hardware.
- Shader Model 3.0 vertex and pixel shader support:
- Full speed 32-bit floating point processing.
- High dynamic range rendering with floating point blending and anti-aliasing support.
- High performance dynamic branching and flow control.
- Complete feature set also supported in OpenGL® 2.0.
Anti-Aliasing and Anisotropic Filtering
- 2x/4x/6x Anti-Aliasing modes:
- Sparse multi-sample algorithm with gamma correction, programmable sample patterns, and centroid sampling.
- New adaptive anti-aliasing mode.
- Temporal anti-aliasing.
- Lossless color compression (up to 6:1) at all resolutions, up to and including wide screen HDTV.
2x/4x/8x/16x Anisotropic Filtering modes:
- Up to 128-tap texture filtering.
- Adaptive algorithm with performance and quality options.
- Improved rendering with higher subpixel precision and LOD computation levels.
- New rotational high quality rendering mode.
3Dc+™ Advanced Texture Compression
- High quality 4:1 compression for normal maps and luminance maps.
- Works with any single-channel or two-channel data format.
New Ring Bus Memory Controller
- Programmable arbitration logic maximizes memory efficiency, software upgradeable.
- New fully associative texture, color, and Z cache design.
- Hierarchical Z-Buffer with Early Z Test.
- Fast Z-Buffer Clear.
- Z Cache optimized for real-time shadow rendering.
- Optimized for performance at high display resolutions, up to and including widescreen HDTV.
MSI RX1950PRO-VT2D512E, GDDR3, 256 bit, 1380 MHz, 2560 x 1600 pixels
MSI RX1950PRO-VT2D512E. Processor frequency: 670 MHz. Graphics card memory type: GDDR3, Memory bus: 256 bit, Memory speed: 1380 MHz. Maximum resolution: 2560 x 1600 pixels. DirectX version: 9.0, OpenGL version: 2.0, Dual-link DVI